Privacy Policy
1. Scope
This policy covers browser games developed and published by Kingfisher (currently including Kingdom Conquest io) and Benri Games (currently including Hide & Stick), on whichever platforms they appear. If a future game ever needs to collect more than what is described here, this policy will be updated first.
2. What the games collect
Nothing personal. The games have no accounts, no registration, no chat, and no analytics or telemetry of their own. They never ask for your name, email address, or any other personal details. The only information that ever leaves your device is described in sections 4 and 5 below.
3. Data stored on your device
Game preferences and progress (for example: unlocked cosmetics, difficulty choice, best times, levels you build and save, and the fictional display name you rolled or picked) are saved in your browser's local storage, on your device only. This data never leaves your device unless you choose to share it as described in section 5, and you can erase it at any time by clearing your browser's site data.
4. Multiplayer connections
Multiplayer matches connect to a game server operated by us. During a match, the connection carries only what the game needs to function: your chosen in-game display name (a fictional name assembled inside the game, never your real identity) and your gameplay actions. This information is held in the server's memory for the duration of the match and is discarded when the match ends. It is not written to a database, not used to build profiles, and never sold or shared with anyone.
As with any internet service, the server necessarily processes your IP address to deliver the game to you. IP addresses are used only to maintain the connection and for routine, short-lived technical logs that help keep the server running. They are not used to identify you and are not shared.
5. Player-made levels (community sharing)
Some of our games include a level editor. Levels you build stay on your own device unless you press the submit button, which sends that level to us to be considered for sharing with other players. Submitting is always a deliberate choice, and nothing is ever sent automatically.
When you submit a level, we receive and store three things: the level layout itself, the name you gave it, and your in-game display name, which is used as the credit shown alongside it. Please do not use your real name as your display name. Level names are filtered automatically, and every submission is reviewed by a person before anything becomes visible to other players; a reviewer may edit or replace the level's public title and credit, or decline it entirely. Approved levels, their titles, and their credits are public. Votes are shown only as totals, never as who voted.
To stop spam and duplicate voting, our service turns your IP address into a scrambled, one-way fingerprint using a secret value, and stores only that fingerprint. Your IP address itself is never stored by this service. The fingerprints used for submission limits are deleted automatically within about two days; the fingerprints used to prevent duplicate votes are deleted as soon as the level they relate to is removed.
This service runs on Vercel's hosting infrastructure, which, like any web host, processes IP addresses in passing to deliver requests. You can ask us to remove a published level or credit at any time using the contact address at the bottom of this page, and we will take it down.
6. Platforms and advertising
When you play through a game platform such as Poki, that platform - not the game - provides the surrounding website, advertising, and any related data processing, under its own privacy policy. For games played on Poki, see the Poki Privacy Statement. Our games pass no personal data to advertisers.
7. Children
Our games are suitable for general audiences and collect no personal information from anyone, including children. The level sharing described in section 5 involves no personal information either: it publishes a level, a level name, and a made-up display name.
8. Your rights and choices
Our games keep no personal data about you on a server, so in most cases there is nothing for us to look up, correct, or export - your on-device data is under your control through your browser settings. The one exception is content you chose to publish: if you have submitted a level, you can ask us to remove it and the credit shown with it, and we will do so.
9. Contact
For removal requests or any question about this policy, contact us at kingfisher.games.studio@gmail.com .
10. Changes
If this policy changes, the new version will be published at this address with an updated effective date.